PAK Art Board

Updated 2026-10-02, fourth round. The ice room is rebuilt as a true 360 panorama, and the three proof videos are here. The other four rooms below are still the old, tight ones: they are rebuilt the same way after you have seen the ice room.

Step 3, the proof: shots 5, 6 and 7 (180 credits + 11 for the light)

Shot 5 · the five gates, living loop
Shot 6 · into Lookup, leaving the plateau
Shot 7 · into Lookup, arriving in the ice room

These are smaller copies for the Art Board (1080p); the 4K masters are on your PC. What I see in them is in my message.

The ice room, rebuilt as a true 360 panorama

The new ice room: a huge open frosted floor, far towering ice walls, aurora in the ice ceiling, a small flat gate far ahead
Open the new ice room · look up at the gate · straight down · behind · flat picture

How: GPT Image 2 was asked for a real 360 photo taken at eye height (a level horizon across the middle, walls more than 100 meters away, nothing within 10 meters). No new tool or account was needed. The ceiling, the gate overhead (it now shows the snowy night sky) and the floor are painted by Higgsfield as before.

What I see: the horizon is level all the way around, the walls stand straight and look far, the floor is open and empty, and the join is clean. The floor gate is a little to the right of his spot, as you asked, but it came out farther away than "3 steps beyond him" (about 16 meters from the camera instead of 11). The gate overhead is round and a little bigger than planned.

The fixes

The five gates: the far-left gate is now indigo
Five gates: the far-left gate is indigo now, and the natural-colour constellation is in the sky at the upper right. Full size, 8K
Space with the natural-colour constellation
Space with the natural-colour constellation at the left. The platform came out bigger and thicker than before. Full size, 8K

The constellation reference, in natural star colours (blue-white, white, pale yellow, orange, a few red). The forest and desert skies get it when those rooms are rebuilt. Opening speed: the room now asks for a very light first version (88 KB) before anything else; on a slow line (5 Mbit/s) it opens in 0.7 s. Markers: "He stands here" exists only in this Art Board viewer.

Step 3: the start and end pictures

He stands on the snow in front of the five gates
Shot 5 starts and ends here; shot 6 starts here.
He floats in soft ice-blue light
Shot 6 ends and shot 7 starts here. The light is made by Higgsfield now.
He stands in the new ice room, the floor gate ahead and a little to the right
Shot 7 ends here: a frame of the new ice room.
The third round (replaced where the pictures above are newer)

Master update: space (full size, 8K)

Space: a black hole with a pure black center, a thin bright ring and a bent gold-white disk in a spiral galaxy; the Earth below; a rough stone platform
Open at full size (7,680 × 4,320). Made new from words; the constellation was asked for in the sky at the upper left.

Master update: the five gates (full size, 8K)

The five gates in a curved arc on the snow, the ice-blue gate nearest in the middle, a huge moon behind clouds, snowy peaks
Open at full size (7,680 × 4,320). Seen from where he stands; the ice-blue gate nearest and in the middle; a huge moon.

Master update: the constellation

The reference, full size: ordinary white and blue-white stars spread far apart, four bright ones, with spare faint stars for future categories. Higgsfield painted it into space, into the forest's opening and, brighter, into the desert sky. What I see: Higgsfield keeps the look and the bright stars' rough places, but it does not copy every faint star exactly from picture to picture. In the gates picture I cannot tell the pattern from the other stars.

Master update: the five rooms (ceilings, floors and gates overhead painted by Higgsfield)

Each room opens wide, with a marker where he will stand. Look up to see the gate he came through. I looked at every room ahead, behind, at the join, straight up and straight down before showing it.

Lookup · the Glacier Cathedral
Lookup · the Glacier Cathedral · open · look up at the gate · straight down · behind · flat picture
Grading · the Moonlit Giants
Grading · the Moonlit Giants · open · look up at the gate · straight down · behind · flat picture
Population · the Sea of Stars
Population · the Sea of Stars · open · look up at the gate · straight down · behind · flat picture
Support · the Living Light Cavern
Support · the Living Light Cavern · open · look up at the gate · straight down · behind · flat picture
Locations · the Heart of Fire
Locations · the Heart of Fire · open · look up at the gate · straight down · behind · flat picture

What I see: ice: a smooth ceiling with even aurora ribbons. Forest: the tangle is gone; the opening is clean, but it is shaped by the trunks around it (more like a cross than a perfect circle). Desert: the sand line is gone (repainted by Higgsfield), open sky with the constellation. Cave and volcano: clean. In the cave a faint up-and-down line shows behind you where the picture's edges meet.

Step 3, prepared: the start and end pictures with him placed in

He stands on the snow in front of the five gates
Shot 5 starts and ends here; shot 6 starts here.
He floats in soft ice-blue light
Shot 6 ends and shot 7 starts here. This light is still made by code; Higgsfield will make it in step 3.
He stands in the ice room in front of the floor gate
Shot 7 ends here: a frame of the live ice room.

The three prompts and the price (191 credits) are in my message. ffmpeg is installed.

Earlier on 2026-10-02 (replaced by the master update)

Space, remade (11 + 3 for Topaz to 8K)

Space: a black hole with a thin bright ring and a bent gold-white disk in a spiral galaxy, the Earth below, a rough stone platform
Open at full size (7,680 × 4,320)

The five gates, third version (11 + 3 for Topaz to 8K)

The five gates: crisp night air, snowy peaks, four gates in an arc with thin shafts of light, the ice-blue gate below
Open at full size (7,680 × 4,320) · seen from the air, as you asked before the master update. The master update asks for a new view from the ground with a moon, so this one will be made again. With him placed in

Desert: the sand line, blended much wider by code

Open the desert, facing that place · flat picture. The ripples now fade in over a quarter of the way around instead of starting at one line.

Room detail: three photo-like settings tried, then the whole ice room (120 credits)

Before: the ice room in 8K tiles · After: the whole ice room with new detail (Recovery V2). Zoom in with the wheel or two fingers.

Three places in the ice room, before on the left and after on the right
The gate, an ice wall and the floor at full size: before (left), after (right).
The ice floor: before, Standard MAX, Recovery V2
The floor: before · Standard MAX · Recovery V2.

My honest view: Recovery V2 is the most photo-like of the four settings, and stone (the gate) comes out well. But ice walls and the floor come out with clean, flat patches, like a painting. By your rule (a real photo look matters more than size) I stopped after the ice room and did not do the other four. The 8K tiles stay the rooms' main version.

Your three fixes (36 credits, one try each)

The new forest room: giant mossy trees, a bright moon, a waterfall, glowing moss
Forest, remade (11 + 3). Open in the 360 viewer · flat picture
The new five gates: snowy peaks all around, four gates in an arc with beams of colour, the ice-blue gate below
The five gates, remade (11). Full size
The desert room with its join repainted
Desert, strip repainted (11). Open in the 360 viewer, facing the repainted place · flat picture

What I see: the forest's left and right edges join cleanly this time; straight up, the treetops swirl a little where code filled the last 19 degrees. In the desert the hard line is gone; only the repainted strip went into the room, the rest is untouched. In the gates picture the four gates are closer and the peaks are there; they are still smaller than the ice-blue gate below the camera.

The prompts as sent

Forest: A real photograph of the Moonlit Giants: a wide clearing among colossal ancient trees, as huge as giant redwoods, with enormous trunks many meters thick, covered in thick moss, rising far above the frame; a soft carpet of glowing-green moss and ferns covers the whole clearing, glistening with raindrops; a huge bright full moon clearly visible in the open night sky straight ahead above the clearing, with stars around it; moonbeams slanting through mist between the giant trunks; a small waterfall and a stream reflecting the moon; fireflies drifting in the air, seen as a 360-degree panorama (equirectangular) with seamless left and right edges from eye level at the center of a big open space, with lots of open floor around the center and nothing close to the camera. The giant trees stand all the way around the clearing, and the left edge and the right edge of the picture show the same trees and the same mossy ground, so they join with no visible seam. One gate in the approved ring 4d design <<<51ff0121-52f1-41f2-b20e-b3843c9efe4f>>>: a wide circular ring of dark weathered stone that stands a little above the ground, with thin gold lines set into the stone, exactly like the approved ring 4d, about 7 meters across. It stands in the floor ahead of the center, its near edge about 6 meters from the center, glowing indigo with a glimpse of a desert night full of stars. Natural light, real textures, no people, no figures, no animals except the fireflies, no text. A real photograph, like a still from a big-budget movie. Not a 3D render, not CGI, not an illustration, not a video game. Real textures, natural light and shadow, soft atmospheric haze, slight film grain, true-to-life color. No text, no letters, no numbers, no logos, no watermark, no border.

Five gates: A real photograph of a high snowy mountain plateau under the clouds at night, with dramatic snowy mountain peaks rising all around it; fresh deep snow on the ground; snow falling. Five gates in a gentle arc, each glowing its world's color, a soft beam of its own color rising from each gate into the falling snow. Seen from the air, about 8 meters above the plateau, looking down about 35 degrees. Five gates in the approved ring 4d design <<<51ff0121-52f1-41f2-b20e-b3843c9efe4f>>>: each is a wide circular ring of dark weathered stone that stands a little above the ground, with thin gold lines set into the stone, exactly like the approved ring 4d, each clearly 7 meters across. The nearest gate glows ice blue and lies right below the camera, so only its far part shows along the bottom of the frame; the other four gates are big and close, just beyond it in a gentle arc that fills the width of the frame, glowing silver-green, indigo, violet and orange. Behind the gates the plateau ends and dramatic snowy peaks rise all around under the clouds. Natural light, real textures, no people, no figures, no creatures, no text. A real photograph, like a still from a big-budget movie. Not a 3D render, not CGI, not an illustration, not a video game. Shot on an ARRI Alexa movie camera with a 28mm lens. Real textures, natural light and shadow, soft atmospheric haze, slight film grain, true-to-life color. No text, no letters, no numbers, no logos, no watermark, no border.

Desert strip (sent with the desert picture turned so its join is in the middle): This is the same photograph. Keep everything exactly as it is: the same Milky Way and stars, the same dunes, mountains and mesa, the same glowing violet gate halves at the far left and far right edges, the same colors, light and framing. Change only one thing: down the exact middle of the picture there is a hard vertical line where two halves do not match. Repaint only a narrow strip around that middle line so the line disappears: the dunes, the sand ripples, the distant mountain ridge, the horizon glow and the starry sky flow naturally from the left half into the right half, as one continuous real desert at night. A real photograph, no text, no border.

The detail test: the floor of the ice room (15 credits)

Before: look down at the floor · After: the same floor with new detail (zoom in with the wheel or two fingers). In the "after" room only the floor has new detail; the walls and ceiling are not done.

Two places on the ice floor, before on the left and after on the right
Two places on the floor at full size: before (left), after (right).

The real price: this one job cost 15 credits. A full room is six jobs like it: 90 credits. All five rooms: 450 credits.

My honest view: it is much sharper, but up close the new detail looks a little painted, like brush strokes, not like a photo of ice. This was the tool's "Redefine" setting. It has other settings (Standard MAX, Recovery V2) that may look more like a photo; trying one costs about 15 credits.

Opening speed: why 4.5 seconds, and now

Two causes. (1) The page first had to fetch a 3D library (0.4 MB) before it could draw. That library is gone: the viewer now draws by itself. (2) If the room is opened in a tab that is not in front, nothing is drawn until you look at it, and the clock kept running. The clock now starts when the tab is shown. Tiles are also kept by the browser, so a second visit loads almost nothing.

Ice room, your PC, real Chrome with your graphics cardOpens afterSharp after
ice room, first visit (nothing kept by the browser)0.7 s (slowest of five: 1.5 s)0.9 s
ice room, a later visit0.2 s (slowest of five: 0.5 s)0.3 s
forest room, first visit (nothing kept by the browser)0.6 s (slowest of five: 1.7 s)0.9 s
forest room, a later visit0.2 s (slowest of five: 0.4 s)0.3 s
desert room, first visit (nothing kept by the browser)1.5 s (slowest of five: 1.9 s)1.8 s
desert room, a later visit0.3 s (slowest of five: 0.4 s)0.3 s

Sharper rooms, part 1: tiles (the numbers from 2026-10-01, before the speed fix)

The room is cut into small tiles at three sizes, like a street-view map. It opens with a light version, then loads only the sharp tiles you are looking at. The whole picture is never in memory. The picture is the same one as before: real extra detail is part 2, and it needs your yes for one test job.

After: the ice room in tiles · Before: the ice room as one picture. The button "Now: tiles" in the viewer switches between the two, and the line at the bottom shows the real numbers on the device you hold.

Before (one picture)After (tiles)
Computer: the room opens after1.9 s0.6 s (sharp after 0.9 s)
Computer: data loaded3.9 MB1.2 MB
Computer: picture held in memory150 MB50 MB (83 MB at most while looking around)
Computer: longest freeze while loading0.6 snone
Phone-sized screen: the room opens after1.1 s (the softer 4K picture)0.6 s (sharp after 1.0 s)
Phone-sized screen: data loaded1.4 MB (4K)1.3 MB, at 8K sharpness
Phone-sized screen: picture held in memory37.5 MB (4K) or 150 MB (8K)58 MB (75 MB at most while looking around)
Phone on 4G: the room opens after2.2 s1.2 s (sharp after 2.6 s)

Measured on 2026-10-01 on this Art Board from your PC, in a test browser with an empty cache. The phone rows are a phone-sized screen in that test browser, not a real iPhone: please open the ice room on your iPhone and read the bottom line there.

And with a 16K room? I counted it with a plainly enlarged copy (no new detail, not shown here): a phone holds 58 MB as the room opens and about 115 MB at most, a computer screen 50 to 83 MB, a very large 4K screen up to 213 MB. The whole 16K picture at once would be 683 MB. So the viewer is ready for the sharper rooms.

v10, step 2: the look of every place (waiting for your approval)

Twelve pictures, one try each: space, the five gates, the five rooms and his five pieces. Every picture is next to the prompt that was sent for it, and every room opens in the 360 viewer.

See all twelve pictures and their prompts

The rooms in the 360 viewer: Lookup (ice) · Grading (forest) · Population (desert) · Support (cave) · Locations (volcano)

Space: the black hole, the Earth and the empty platform
Space (Home)
The five gates on the snowy plateau, first try
The five gates, first try (remade above)
The ice room
Lookup · the Glacier Cathedral
The forest room
Grading · the Moonlit Giants
The desert room
Population · the Sea of Stars
The cave room
Support · the Living Light Cavern
The volcano room
Locations · the Heart of Fire

v10, step 1: the plan (approved)

You answered my 12 questions on 2026-10-01 (yes to all, with three notes) and added two fixes: rooms are exactly 2:1 and never stretched, and shots are real video files of about 100 MB for a whole journey on a phone. Both are worked into the plan.

Read the motion plan · Read the prompt pack

Kept from before

His approved look, the gate design and the slab (only for the Lookup flight). They are saved as Higgsfield Elements: pak-guide, pak-ring and pak-slab. The glass panels and every page and its words are kept too.

Approved figure sheet 1g
Kept: 1g · His look (front, side and back views).
Approved ring sheet 4d
Kept: 4d · The design of every gate.
Approved empty slab sheet 3g
Kept: 3g · The slab, only for the Lookup flight.
Retired on 2026-10-01 (v10): everything made before

None of this is used any more: the old Home pictures, every world picture, the old volcano room and its test page, the guardian, the v7 motion plan and the free scroll preview. It is kept here only as a record of what was tried.

Blueprint v7: the motion plan and the free scroll preview

Nothing was spent to make these. The motion plan is the whole website as one trip, second by second, as a visitor sees it. The free scroll preview shows that plan with your approved pictures and a stand-in figure: scroll down and he sinks, scroll up and he rises.

Both are taken down. In v7 the figure was a separate layer drawn over stills; in v10 he is inside every shot.

What is a stand-in: one picture of your approved figure stands in for all six figure pieces, so he does not change pose; every video is a still or a soft blend of stills (this is also what older phones will get); the rooms are still pictures; and the figure was taken out of the hero and the five rings by code, as a stand-in until the real no-figure versions are made (step d). On a phone you see the middle of the wide pictures: tall phone pictures come later.

Approved hero picture: the guardian holding his galaxy, with the small figure on the platform
Approved (hero, 4K test). The figure is part of the picture.
The preview's first screen: the same hero with the figure drawn on top and the headline
New: the first screen in the preview. The same picture with him painted out, and the figure drawn on top as his own layer.
Approved five rings picture, with the figure's legs at the top
Approved (H5b). Only his legs show, at the top.
The five rings in the preview: the whole figure floats in the lower middle, and each ring has its page name
New: the five rings in the preview. His whole body is in view, in the lower middle. The names are code. His legs were taken out by code (the cloud is made to flow over them): a stand-in until step d.
Approved RING DOWN picture in the ice cave, with the figure's feet at the bottom edge
Approved (ICE-5 fix). Only his feet show.
The preview as he sinks into the ring in the ice floor: his whole body is over the ring
New: step 2, through the ring. The picture is cut so his feet are outside it, and he is drawn on top: whole body, same spot, sinking straight down.
The preview during the fall: he sinks past the guardian toward the Earth
New: the fall. He sinks toward the Earth.
The preview during an arrival: soft light above, the forest appearing below
New: step 3, an arrival. The soft light thins and the forest appears around him.
The preview's Lookup room with the glass panel of words
New: in a room. Your approved empty ice room, with the page's real words on glass.
The preview on a phone: sinking into the Lookup ring
Phone: into the ring.
The preview on a phone: arriving in the ice cave
Phone: arriving.
The preview on a phone: the Lookup room with its words
Phone: the room.

Checks on the preview: the rule check passes on every sixtieth of a second of the journey, on six screen shapes (same spot and size, whole body in view, straight down, one slow speed, no jumps, no flash, invisible page switch). On the real page, no words cover him, and the screen at every page switch is 44% to 67% of white (limit 70%). Quality Guard: speed, keyboard, readable words, tap targets, accessibility, stability and Pause motion pass. Smoothness passes at phone sizes and misses the bar by a hair at computer size on the test computer, which has no graphics chip (about 57 frames a second, bar 58): your own screens are the real test.

Phase 2: the hidden volcano test page (approved vs new)

The volcano as a real page: your approved 8K room, the glowing figure in front of you, moving lava and heat shimmer, embers, smoke, sparks when you tap, one glass panel, the arrival video (a draft), a Pause motion button, four quality levels, and a still picture for reduce motion. It is not part of the website.

Fixed on 2026-10-01: the arrival draft did not play. This host does not answer the "partial requests" that iPhones need for video files, so the draft is now played as a flip-book (small pictures in a row), which plays everywhere. The draft itself still breaks your plan (legs first, a step in from the side, a bright burst): it is not remade, and the new three-step move above replaces it.

The test page is taken down.

Approved volcano start view, VOLCANO-3a
Approved (VOLCANO-3a). The start view the page should look like.
The test page on a computer: the volcano room with the glowing figure seen from behind
New: the test page on a computer. The room is brighter and more orange than VOLCANO-3a because it uses the 8K room you approved. The figure is a flat cut-out of your approved figure: softer than the approved picture, and he does not turn his head.
The test page on a phone
New: the test page on a phone size.

Quality Guard on this page: speed, keyboard, readable words, tap targets, accessibility, stability and Pause motion pass. Smoothness is not passed yet on the test computer, which has no graphics chip; your iPhone's Phone Check is the real test. The separate art review (Q3) asked for a remake of the figure before these last fixes.

Phase 2: the sharp 360 volcano room (approved vs new)

You chose the 360 photo room over the Marble room. You approved this 8K room as the volcano room after testing it full-screen (sharp and smooth). The first sharp version was blurry and blocky on a computer; this one is the 4K picture sharpened to about 8K with Topaz, a rebuilt viewer (smoother filtering, lighter compression, less stretch, zoom), and a repaired join. Computers get the 8K picture; phones get 4K. Open the 360 room, drag to look around, scroll or pinch to zoom, and tap the button at the top to switch between the new picture and the approved one.

Approved 360 picture of the volcano, laid flat
Approved (VOLCANO-2a). 2,688 wide. Open as a room.
New 4K 360 picture of the volcano, laid flat
New. Remade at 4K in GPT Image 2 (3,840 wide), then sharpened to 7,680 wide with Topaz. Same room and layout. It has a little less of the red haze than the approved picture. Open as a room.

The same part of each picture, close up:

Close-up of the approved 360 picture
Approved.
Close-up of the new 4K 360 picture
New, 4K.

Earlier test: the free Marble room (not chosen; nothing was bought).

The guardian's approved look

You chose the GPT Image 2 guardian from the 4K test over 2j. He is cut out of that picture and saved as a new Element, with a close-up of his mask. Every guardian picture in the 4K finals uses this look.

The guardian's approved look: dark mask with a centre ridge and glowing eyes, deep hood, heavy dark cloak, galaxy in his hands
Approved. The guardian's look for all final pictures.
Close-up of the approved guardian mask
Approved. His mask, close up, cut from the same picture.

The fixes: 10 approved, FOREST-4a kept

Each row shows the earlier picture on the left and the fix on the right. You approved every fix except FOREST-4, where your approved FOREST-4a stays. The H2 and DESERT-3 fixes show the older 2j mask; the 4K finals will use the guardian's new look.

H2 · The reviewer found: The mask was pointed like a beak.

Approved picture H2
Earlier picture, replaced.
Fix for H2: Fixed on the second try: flat silver mask, short rounded chin, level eye slits.
Approved fix. Fixed on the second try: flat silver mask, short rounded chin, level eye slits.

DESERT-3 · The reviewer found: The guardian mask was pointed like a beak.

Approved picture DESERT-3
Earlier picture, replaced.
Fix for DESERT-3: Fixed: flat silver mask with level eye slits.
Approved fix. Fixed: flat silver mask with level eye slits.

ICE-4 · The reviewer found: The slab stood on the floor, not in ice.

Approved picture ICE-4
Earlier picture, replaced.
Fix for ICE-4: Fixed: the slab is frozen in a block of clear ice.
Approved fix. Fixed: the slab is frozen in a block of clear ice.

FOREST-4 · The reviewer found: 12 glass panels, not 13.

Approved picture FOREST-4
Approved.
Fix for FOREST-4: Not fixed: two tries both gave 14 panels. The figure also moved to the corner so every panel can be counted. On the real page the 13 panels are drawn by code, so the count will be exact there.
Not used. Not fixed: two tries both gave 14 panels. The figure also moved to the corner so every panel can be counted. On the real page the 13 panels are drawn by code, so the count will be exact there.

CAVE-4 · The reviewer found: Three stacked panels instead of one tall panel.

Approved picture CAVE-4
Earlier picture, replaced.
Fix for CAVE-4: Fixed: one tall panel. It came out brighter and more solid than the other glass panels.
Approved fix. Fixed: one tall panel. It came out brighter and more solid than the other glass panels.

VOLCANO-4 · The reviewer found: Fewer than 8 gold points on the map table.

Approved picture VOLCANO-4
Earlier picture, replaced.
Fix for VOLCANO-4: Fixed on the second try: 8 points, in two rows of four. The figure moved a little to the right and the table lost its inner tiles.
Approved fix. Fixed on the second try: 8 points, in two rows of four. The figure moved a little to the right and the table lost its inner tiles.

ICE-5 · The reviewer found: Seen from the side, not straight down.

Approved picture ICE-5
Earlier picture, replaced.
Fix for ICE-5: Fixed: straight down past his feet. The forest glimpse in the ring is clear, not blurred.
Approved fix. Fixed: straight down past his feet. The forest glimpse in the ring is clear, not blurred.

DESERT-5 · The reviewer found: Seen from the side, not straight down.

Approved picture DESERT-5
Earlier picture, replaced.
Fix for DESERT-5: Fixed on the second try: straight down past his feet. The first try gave him bare toes.
Approved fix. Fixed on the second try: straight down past his feet. The first try gave him bare toes.

FOREST-5 · The reviewer found: The ring lay flat in the ground.

Approved picture FOREST-5
Earlier picture, replaced.
Fix for FOREST-5: Fixed: the ring stands above the ground with a second gold line, like 4d.
Approved fix. Fixed: the ring stands above the ground with a second gold line, like 4d.

CAVE-5 · The reviewer found: The ring lay flat in the moss.

Approved picture CAVE-5
Earlier picture, replaced.
Fix for CAVE-5: Fixed: the ring stands above the moss with a second gold line, like 4d.
Approved fix. Fixed: the ring stands above the moss with a second gold line, like 4d.

S1 · The reviewer found: Thin black bars at the top and bottom.

Approved picture S1
Earlier picture, replaced.
Fix for S1: Fixed: no bars.
Approved fix. Fixed: no bars.

Earlier: the 2j mask close-up

Made from 2j and added to the guardian Element, so close-ups have a mask to copy. It was used for the H2 and DESERT-3 fixes above.

Approved guardian sheet 2j
2j · Approved.
Close-up of the guardian mask: flat silver, thin ridge, level eye slits
Mask close-up. Second try; the first had slanted eyes. It is a little darker than 2j, and the eye slits are thinner.

The 4K tool test: you chose GPT Image 2

Three approved pictures remade in both tools at their top setting. GPT Image 2 makes exactly 3840 x 2160. Nano Banana Pro makes 5504 x 3072, which is bigger than 4K and gets sized down. The Nano Banana Pro volcano picture is still waiting in Higgsfield's queue and will be added.

H1 Hero

Approved H1b
Approved (H1b).
H1 at 4K in GPT Image 2
GPT Image 2, 4K. Sharper, with more contrast and a more real Earth. But the guardian changed: darker mask, stringier cloak.
H1 at 4K in Nano Banana Pro
Nano Banana Pro, 4K. Stays almost the same as the approved picture, guardian included. Softer.

The same part of each picture, at the size it has on a 4K screen:

Detail of approved H1b: the mask
Approved.
Detail of GPT Image 2 4K: the mask
GPT Image 2.
Detail of Nano Banana Pro 4K: the mask
Nano Banana Pro.

FOREST-1 Empty room

Approved FOREST-1a
Approved (FOREST-1a).
FOREST-1 at 4K in GPT Image 2
GPT Image 2, 4K. Same picture with finer bark, moss and fern detail.
FOREST-1 at 4K in Nano Banana Pro
Nano Banana Pro, 4K. Lighter and greyer; the trees changed a little. Softer.

The same part of each picture, at the size it has on a 4K screen:

Detail of approved FOREST-1a: a tree trunk
Approved.
Detail of GPT Image 2 4K: a tree trunk
GPT Image 2.
Detail of Nano Banana Pro 4K: a tree trunk
Nano Banana Pro.

VOLCANO-3 Start view

Approved VOLCANO-3a
Approved (VOLCANO-3a).
VOLCANO-3 at 4K in GPT Image 2
GPT Image 2, 4K. Same picture with finer rock and lava detail.

Home: the journey down

H1 Hero

H1 Hero, try b: Guardian, figure and platform are right. The Earth is only the big curve below, not small beside him.
H1b · Approved. Art review (Q3): no clear mistake.
H1 Hero, try a: Guardian, figure and platform are right. It shows two Earths: a small one beside him and a big one below.
H1a · Not chosen. Guardian, figure and platform are right. It shows two Earths: a small one beside him and a big one below.

H2 The galaxy becomes a slab

H2 The galaxy becomes a slab, try a: The slab forms in the galaxy. But the mask changed: pointed and gold, not the 2j mask.
H2a · Approved, fixed version. The mistake the art review found is fixed.
H2 The galaxy becomes a slab, try b: The slab forms in the galaxy. But the mask became a human face with a nose and mouth. Not the 2j mask.
H2b · Not chosen. The slab forms in the galaxy. But the mask became a human face with a nose and mouth. Not the 2j mask.

H3 The fall begins

H3 The fall begins, try b: He stands at the platform edge above the Earth. He is not yet stepping off.
H3b · Approved. Art review (Q3): no clear mistake.
H3 The fall begins, try a: He walks on the platform toward the Earth. He is not yet stepping off.
H3a · Not chosen. He walks on the platform toward the Earth. He is not yet stepping off.

H4 Inside the clouds

H4 Inside the clouds, try b: He stands on top of the clouds instead of sinking through them.
H4b · Approved. Art review (Q3): no clear mistake.
H4 Inside the clouds, try a: Close behind him, sinking in the clouds under the moon. Matches the plan.
H4a · Not chosen. Close behind him, sinking in the clouds under the moon. Matches the plan.

H5 The five rings

H5 The five rings, try b: Five rings in five colors below his feet. Matches the plan; the glimpses are clearer than a blur.
H5b · Approved. Art review (Q3): no clear mistake.
H5 The five rings, try a: Five rings in five colors below his feet. Matches the plan.
H5a · Not chosen. Five rings in five colors below his feet. Matches the plan.

Lookup flight and the star

L1 Lookup flight

L1 Lookup flight, try a: Galaxy and slab are right. He stands instead of flying.
L1a · Approved. Art review (Q3): no clear mistake.
L1 Lookup flight, try b: He flies toward the slab, but body lines and muscles show. Not the pure-light look of 1g.
L1b · Not chosen. He flies toward the slab, but body lines and muscles show. Not the pure-light look of 1g.

S1 Star close-up

S1 Star close-up, try b: A white-gold star on the right, dark space on the left. Matches the plan.
S1b · Approved, fixed version. The mistake the art review found is fixed.
S1 Star close-up, try a: A gold star on the right, dark space on the left. Matches the plan.
S1a · Not chosen. A gold star on the right, dark space on the left. Matches the plan.

Ice world (Lookup)

Empty room

Empty room, try a: Round ice room with aurora above. Matches the plan.
ICE-1a · Approved. Art review (Q3): no clear mistake.
Empty room, try b: Sharper, more real-looking ice. Matches the plan.
ICE-1b · Not chosen. Sharper, more real-looking ice. Matches the plan.

360 panorama

360 panorama, try a: A 360 picture laid flat.
ICE-2a · Approved. Art review (Q3): no clear mistake.
360 panorama, try b: A 360 picture laid flat.
ICE-2b · Not chosen. A 360 picture laid flat.

Start view

Start view, try a: One figure from behind in the ice room. Matches the plan.
ICE-3a · Approved. Art review (Q3): no clear mistake.
Start view, try b: Mistake: two figures. Needs a remake.
ICE-3b · Not chosen. Mistake: two figures. Needs a remake.

Page look

Page look, try a: Panel and slab are there, but the slab stands on the floor, not frozen in ice.
ICE-4a · Approved, fixed version. The mistake the art review found is fixed.
Page look, try b: Panel like a search bar, and the slab frozen in a block of ice. Matches the plan.
ICE-4b · Not chosen. Panel like a search bar, and the slab frozen in a block of ice. Matches the plan.

Ring down

Ring down, try a: Ring glows silver-green. Seen from the side, not straight down past his feet.
ICE-5a · Approved, fixed version. The mistake the art review found is fixed.
Ring down, try b: Ring glows silver-green with a forest glimpse. His feet are only at the top edge.
ICE-5b · Not chosen. Ring glows silver-green with a forest glimpse. His feet are only at the top edge.

Forest world (Grading)

Empty room

Empty room, try a: Moonlit clearing. Rather dark.
FOREST-1a · Approved. Art review (Q3): no clear mistake.
Empty room, try b: Brighter and more real-looking, with leaves on the floor.
FOREST-1b · Not chosen. Brighter and more real-looking, with leaves on the floor.

360 panorama

360 panorama, try b: A 360 picture laid flat.
FOREST-2b · Approved. Art review (Q3): no clear mistake.
360 panorama, try a: A 360 picture laid flat.
FOREST-2a · Not chosen. A 360 picture laid flat.

Start view

Start view, try a: One figure from behind with fireflies. Matches the plan.
FOREST-3a · Approved. Art review (Q3): no clear mistake.
Start view, try b: One figure from behind, moonbeams and fireflies. Matches the plan.
FOREST-3b · Not chosen. One figure from behind, moonbeams and fireflies. Matches the plan.

Page look

Page look, try a: Tall glass panels in an arc. I did not count exactly 13.
FOREST-4a · Approved. Art review (Q3): clear mistake: 12 glass panels, not 13.
Page look, try b: Tall glass panels in an arc. I did not count exactly 13.
FOREST-4b · Not chosen. Tall glass panels in an arc. I did not count exactly 13.

Ring down

Ring down, try a: Ring glows indigo with stars. Seen from the side, not straight down.
FOREST-5a · Approved, fixed version. The mistake the art review found is fixed.
Ring down, try b: Mistake: his feet are in the wrong place, below the ring. Needs a remake.
FOREST-5b · Not chosen. Mistake: his feet are in the wrong place, below the ring. Needs a remake.

Desert world (Population)

Empty room

Empty room, try a: Guardian faint behind the stars, as planned. His whole upper body shows, not only face and shoulders.
DESERT-1a · Approved. Art review (Q3): no clear mistake.
Empty room, try b: Guardian is too solid and bright. He should be faint behind the stars.
DESERT-1b · Not chosen. Guardian is too solid and bright. He should be faint behind the stars.

360 panorama

360 panorama, try a: A 360 picture laid flat.
DESERT-2a · Approved. Art review (Q3): no clear mistake.
360 panorama, try b: A 360 picture laid flat.
DESERT-2b · Not chosen. A 360 picture laid flat.

Start view

Start view, try a: Figure from behind, guardian faint in the sky. Close to the plan.
DESERT-3a · Approved, fixed version. The mistake the art review found is fixed.
Start view, try b: Guardian shows his whole body with crystal spikes and hands. Not the 2j design.
DESERT-3b · Not chosen. Guardian shows his whole body with crystal spikes and hands. Not the 2j design.

Page look

Page look, try a: Figure on a dune, panels low near the sand, guardian faint. Close to the plan.
DESERT-4a · Approved. Art review (Q3): no clear mistake.
Page look, try b: Guardian has a human-like face and crystal shoulders. Not the 2j design.
DESERT-4b · Not chosen. Guardian has a human-like face and crystal shoulders. Not the 2j design.

Ring down

Ring down, try a: Ring glows violet. Seen from the side, not straight down.
DESERT-5a · Approved, fixed version. The mistake the art review found is fixed.
Ring down, try b: Ring glows violet with a cave glimpse. His feet show shoe details.
DESERT-5b · Not chosen. Ring glows violet with a cave glimpse. His feet show shoe details.

Cave world (Support)

Empty room

Empty room, try a: Glowing trees, vines and gold flowers. Matches the plan.
CAVE-1a · Approved. Art review (Q3): no clear mistake.
Empty room, try b: Black bars at the top and bottom of the picture. Needs a remake.
CAVE-1b · Not chosen. Black bars at the top and bottom of the picture. Needs a remake.

360 panorama

360 panorama, try a: A 360 picture laid flat.
CAVE-2a · Approved. Art review (Q3): no clear mistake.
360 panorama, try b: A 360 picture laid flat.
CAVE-2b · Not chosen. A 360 picture laid flat.

Start view

Start view, try a: Figure from behind in the glowing cave. Matches the plan.
CAVE-3a · Approved. Art review (Q3): no clear mistake.
Start view, try b: Figure from behind in the glowing cave. Matches the plan.
CAVE-3b · Not chosen. Figure from behind in the glowing cave. Matches the plan.

Page look

Page look, try a: Three glass panels with butterflies instead of one tall panel.
CAVE-4a · Approved, fixed version. The mistake the art review found is fixed.
Page look, try b: One tall panel beside him with butterflies. Matches the plan.
CAVE-4b · Not chosen. One tall panel beside him with butterflies. Matches the plan.

Ring down

Ring down, try a: Ring glows orange with a lava glimpse. Seen from the side.
CAVE-5a · Approved, fixed version. The mistake the art review found is fixed.
Ring down, try b: Mistake: his feet look like slippers. Needs a remake.
CAVE-5b · Not chosen. Mistake: his feet look like slippers. Needs a remake.

Volcano world (Locations)

Empty room

Empty room, try a: Black rock floor, lava around the edge, red glow. Matches the plan.
VOLCANO-1a · Approved. Art review (Q3): no clear mistake.
Empty room, try b: Clear round cavern with lava channels. Matches the plan.
VOLCANO-1b · Not chosen. Clear round cavern with lava channels. Matches the plan.

360 panorama

360 panorama, try a: A 360 picture laid flat.
VOLCANO-2a · Approved. Art review (Q3): no clear mistake.
360 panorama, try b: A 360 picture laid flat.
VOLCANO-2b · Not chosen. A 360 picture laid flat.

Start view

Start view, try a: Figure from behind in the cavern. Matches the plan.
VOLCANO-3a · Approved. Art review (Q3): no clear mistake.
Start view, try b: Figure from behind in the cavern. Matches the plan.
VOLCANO-3b · Not chosen. Figure from behind in the cavern. Matches the plan.

Page look

Page look, try a: A flat glass map table with gold points. Close to the plan; I did not count exactly eight.
VOLCANO-4a · Approved, fixed version. The mistake the art review found is fixed.
Page look, try b: Curved glass panels floating above the rock, not a flat map table.
VOLCANO-4b · Not chosen. Curved glass panels floating above the rock, not a flat map table.

Ring down

Ring down, try a: A doorway of soft warm white light in the rock. Matches the plan.
VOLCANO-5a · Approved. Art review (Q3): no clear mistake.
Ring down, try b: A doorway of soft warm white light with lava around it. Matches the plan.
VOLCANO-5b · Not chosen. A doorway of soft warm white light with lava around it. Matches the plan.

Your four approved look sheets

Saved as Higgsfield Elements and used in the pictures above.

Approved figure sheet 1g
1g · Figure (front, side and back views only).
The guardian's approved look
Guardian · the new approved look (replaces 2j).
Approved empty slab sheet 3g
3g · Empty slab.
Approved ring sheet 4d
4d · Ring.
Earlier tries of the look sheets
Earlier guide sheet 1a
1a
Earlier guide sheet 1b
1b
Earlier guardian sheet 2a
2a
Earlier guardian sheet 2b
2b
Earlier guardian sheet 2c
2c
Earlier slab sheet 3a
3a
Earlier slab sheet 3b
3b
Earlier slab sheet 3c
3c
Earlier slab sheet 3d
3d
Earlier sheet 1e
1e
Earlier sheet 1f
1f
Earlier sheet 2e
2e
Earlier sheet 2f
2f
Earlier sheet 3f
3f
Earlier sheet 2g
2g
Earlier sheet 2h
2h
Earlier sheet 2i
2i
Earlier sheet 4a
4a
Earlier sheet 4c
4c
Earlier ring sheet 4b
4b

The retired pictures were previews, not final art.